Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct message or a broadcast, when a team-lead needs to review and approve an implementer's plan before work begins, when orchestrating a graceful team shutdown after all tasks are complete, or when debugging why teammates are not coordinating correctly at integration points.
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SKILL.md
team-communication-protocols
Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct message or a broadcast, when a team-lead needs to review and approve an implementer's plan before work begins, when orchestrating a graceful team shutdown after all tasks are complete, or when debugging why teammates are not coordinating correctly at integration points.
version
1.0.2
Team Communication Protocols
Protocols for effective communication between agent teammates, including message type selection, plan approval workflows, shutdown procedures, and common anti-patterns to avoid.
When to Use This Skill
Establishing communication norms for a new team
Choosing between message types (message, broadcast, shutdown_request)
{"type":"message","recipient":"implementer-1","content":"Your API endpoint is ready. You can now build the frontend form.","summary":"API endpoint ready for frontend"}
Use for: Task updates, coordination, questions, integration notifications.
broadcast — Use Sparingly
Send to ALL teammates simultaneously:
{"type":"broadcast","content":"Critical: shared types file has been updated. Pull latest before continuing.","summary":"Shared types updated"}
Use ONLY for: Critical blockers affecting everyone, major changes to shared resources.
Why sparingly?: Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.
shutdown_request — Graceful Termination
Request a teammate to shut down:
{"type":"shutdown_request","recipient":"reviewer-1","content":"Review complete, shutting down team."}
The teammate responds with shutdown_response (approve or reject with reason).
Communication Anti-Patterns
Anti-Pattern
Problem
Better Approach
Broadcasting routine updates
Wastes resources, noise
Direct message to affected teammate
Sending JSON status messages
Not designed for structured data
Use TaskUpdate to update task status
Not communicating at integration points
Teammates build against stale interfaces
Message when your interface is ready
Micromanaging via messages
Overwhelms teammates, slows work
Check in at milestones, not every step
Using UUIDs instead of names
Hard to read, error-prone
Always use teammate names
Ignoring idle teammates
Wasted capacity
Assign new work or shut down
Plan Approval Workflow
When a teammate is spawned with plan_mode_required:
Teammate creates a plan using read-only exploration tools
Teammate calls ExitPlanMode which sends a plan_approval_request to the lead
{"type":"plan_approval_response","request_id":"abc-123","recipient":"implementer-1","approve":false,"content":"Please add error handling for the API calls"}
Shutdown Protocol
Graceful Shutdown Sequence
Lead sends shutdown_request to each teammate
Teammate receives request as a JSON message with type: "shutdown_request"
Teammate responds with shutdown_response:
approve: true — Teammate saves state and exits
approve: false + reason — Teammate continues working
Lead handles rejections — Wait for teammate to finish, then retry
After all teammates shut down — Call TeamDelete to remove team resources
Handling Rejections
If a teammate rejects shutdown:
Check their reason (usually "still working on task")
Always use name for messaging and task assignment. Never use agentId, role names, or unsuffixed aliases directly. If a teammate was spawned as team-lead-2, send to team-lead-2, not team-lead.
Troubleshooting
A teammate is not responding to messages.
Check the teammate's task status. If it is idle, it may have completed its task and is waiting to be assigned new work or shut down. If it is still active, it may be mid-execution and will process messages once the current operation finishes.
A teammate says it cannot see SendMessage.
Check the teammate agent's tools: frontmatter. Agent Teams communication tools such as SendMessage, TaskList, TaskGet, and TaskUpdate must be listed explicitly when an agent uses a restricted tool allowlist.
The lead is sending broadcasts for every status update.
This is a common anti-pattern. Broadcasts are expensive — each one sends N messages. Use direct messages (type: "message") for point-to-point updates. Reserve broadcasts for critical shared-resource changes like an updated interface contract.
A teammate rejected a shutdown request unexpectedly.
The teammate is still working. Check the rejection reason in the shutdown_response content field, wait for the work to finish, then retry. Never force-terminate a teammate that has unsaved work.
A plan_approval_request arrived but the request_id is missing.
The teammate called ExitPlanMode without the required request context. Have the teammate re-enter plan mode, complete exploration, and call ExitPlanMode again. The request_id is generated automatically by the plan mode system.
Two teammates are waiting on each other and neither is making progress.
This is a deadlock: both are blocked waiting for the other to finish first. The lead should send a direct message to one teammate with a stub or partial result so it can unblock and proceed.
Related Skills
team-composition-patterns — Select agent types and team size before establishing communication norms
parallel-feature-development — Use communication protocols to coordinate integration handoffs between parallel implementers